Showing posts with label Simon Pegg. Show all posts
Showing posts with label Simon Pegg. Show all posts

Tuesday, 22 February 2011

#7 Shaun of the Dead: Why You Think You're Badass

So, let’s talk about Shaun of the Dead, the film that started off the whole zombie renaissance that so many people are getting sick of by now.

Oh, you thought it was 28 Days Later?

Or the general atmosphere of apocalyptic doom and despair that’s been prevalent since 9/11 and the Iraq War.

Well, they might have helped, but the reason that for the last decade nerds have been crafting intricate strategies for the hording of food and the decapitation of their neighbours (especially Neil, because fuck that guy) can be traced back to this film. This is the film that convinced you all that no matter how big a loser you are, the day the dead rise you will metamorphose into a cricket-bat wielding badass.
Some of you have completely lost touch with reality

Shaun of the Dead is different from the other movies we’ve looked at so far. Night of the Living Dead, 28 Days Later and I Am Legend aren’t just violent stories, but they’re also stories about violence. In one way or another these are stories about how violent people are, and the human cost violence has for the perpetrator as well as the victim. Even Pontypool is littered with references to the war in Afghanistan, and makes a major plot point of the guilt that comes from killing the obligatory kiddy zombie.

Shaun of the Dead gives a couple of nods to these themes, in the creepy look on Ed’s face after he’s smashed someone’s skull in with an ash tray, in that most of the improvised weapons and projectiles the characters use- records, swing-balls, and boxes of assorted throwing objects, turn out to be a bit shit and in that someone who spends hours of his life shooting down people in Timesplitters 2 will actually turn out to be a bit crap when he gets his hands on a rifle. But that isn’t Shaun of the Dead’s primary concern. Shaun of the Dead is a story about an aimless twenty-something struggling to grow up and get over his hangover. I can’t imagine why I like it so much.

Simon Pegg and Edgar Wright’s script is littered with foreshadowing and throwbacks, and one of these is that the entire plot of the movie is summed up with the drunken Shaun’s to-do list scrawled across the fridge:

Not long before, Ed also describes the plot of the whole movie in the form of a plan for a pub crawl:

“A Bloody Mary first thing, (the zombie they kill in the garden is called Mary) a bite at the King's Head, (Shaun’s stepdad getting bitten), couple at The Little Princess, (fetching Liz), stagger back here (the Winchester) and bang... back at the bar for shots. (Getting the rifle).”

The characters see the whole outbreak in terms of their everyday lives, relationships and trips to the pub, never even thinking about the larger political, philosophical and theological aspects of the zombie (not quite) apocalypse. When they flick through the TV channels and get nothing but blank, the response is a rather glib “There’s never anything on is there?” rather than wondering if we’ll see the lights turn on again in our lifetime.

I’ve already talked about the way zombie apocalypses have of narrowing the action down to an extremely small stage, then giving us hints and tips about the larger story through radio broadcasts and background action. The first part of Shaun of the Dead is littered with this. We see military trucks moving around in the background, people passing out at the bus stop, half-glimpsed headlines, a man eating a pigeon, a guy face down on his own steering wheel, and none of it is referred to by the characters directly. Shaun even manages to walk right to the corner shop and back through smashed up cars and scattered zombies without noticing that anything is wrong (incidentally, I’ve been to that corner shop, and they do a great strawberry Cornetto).

Edgar Wright has already gone on record as saying that this was partly inspired by his own discovery of the foot and mouth outbreak in the UK.

He’d missed the news for a couple of days, then turned the telly on to see mountains of burning cows. But it could just as easily be anything in the news. The movie came out while I was in uni and the Iraq War was getting into full swing, and my memories of that time are made up of sitting in the Union Bar, chatting about the usual bollocks students talk about, but with this constant background hum on the TV screens of tanks moving through deserts, reports of car bombs going off, and over-excited reporters in blurry, pixellated footage. Shaun of the Dead slots neatly into the Romero canon because like his films, these are characters at the periphery of the world-changing events. But unlike Romero’s characters, even as the world is falling apart these characters are still driven by the same pre-apocalyptic concerns- Shaun’s rivalry with his step-dad, his toxic friendship with Ed, and his attempts to win Liz back.

The real question at the end of the film isn’t about the aftermath of this huge, world changing cataclysm. Globally, the worst consequence of the apocalypse seems to be the return of It’s A Knockout.

Although in all fairness, I would totally watch this
The more dramatically important question at the end of the film is whether or not Shaun has moved on at all. In Simon Pegg’s memoir (which I’ve been reading to better to learn his ways so that I may eventually kill him and steal his life) he mentions that it’s left deliberately ambiguous whether Liz knows that Ed is being kept chained up in the garden shed (something else foreshadowed at the start of the film). If she doesn’t know, then Shaun hasn’t really changed and the idyllic post-zombie existence they’re enjoying may not last all that long. If she does, then she’s complicit in allowing him to carry on as he did before. Either way, Shaun remains the same person even in face of the zombie invasion, the petty tendencies and the bravery in the face of danger were equally a part of him all along. I believe that the fact that he remains the same ineffectual schlub even when he’s kicking zombie arse is a big part of the reason why this film is so popular, and why more geeks have a plan for the zombie apocalypse than a plan to escape their home in the event of a house fire.*

Right, let’s get to Winchester and line up some shots. The characters spend most of the story under siege in a pub (take a shot). We could argue over whether mankind is the real monster, but from the opening credits onwards the parallels between your average Londoner and your average zombie are made abundantly clear, and the characters spend plenty of time pointing guns, broken glass and bottle-openers at one another, so take a shot. Ed cries out “We’re coming to get you Barbara!” so take another two shots. These are proper old school zombies, who are dead, move slowly and can only be killed by a shot to the brain, so take four shots for that. We don’t know if the naturally dead rise, but given Pegg and Wright’s reverence for the Romero rules, I feel safe ordering a couple of shots for that as well. There is a kiddy zombie, so two shots for that. And while the word zombie is mentioned numerous times, character’s are explicitly told not to, so you can have one shot for that.

However, the two surviving characters are rescued by the army, who turn out not to be either insane or evil, so that is the one shot you’re not allowed to take this week.

How’s that for a slice of fried gold?

*Not an actual statistic. Someone should do the research on this.

Sunday, 6 February 2011

#5 The Walking Dead: You Say Generic Like It’s A Bad Thing

Those of you who’ve been following the blog so far will have come to expect my regular Monday updates. However, it just so happens that this Monday I am going to be in London, and in the event of a zombie apocalypse, those of us in a capital city will be the first to get chowed down by the undead. So I’m posting this early, so that my messy and untimely demise won’t deprive you of my zombie-related thoughts.
If I'm not back in time for next week's blog, come and rescue me
So, this will be my fifth blog, sixth if you count my introductory rant about writers, and their tendency towards thieving bastardry. So, care to take a guess how many zombie apocalypses we’ve looked at in that time?
Well, I’ve done a quick count, and it turns out, none, zero, also, zilch.
No, this isn’t because three of the previous four blogs have featured running zombies- we already had that argument. The zombie thing isn’t in question here. It’s the apocalypse part.
Night of the Living Dead’s zombie outbreak only affected a third of the United Stated. In 28 Days Later, the virus barely got off the British Isles. By the end of Pontypool the infection had only just escaped the eponymous town, and in Left 4 Dead 2 a map shows that there is still a sizeable portion of the United States untouched by necrotic, blood smeared hand.
So clearly it’s time to stop fucking about and starting about a real, honest-to-god Zombie smack down on the entire human race. Ladies and gentlemen, The Walking Dead. Here be spoilers.
Playing It Straight
The Walking Dead is a TV series, based on a comic series, about the zombie apocalypse. And it plays the tropes of the zombie apocalypse straight, absolutely straight. These are zombies straight from the Romero mould. They’re slow, they’re dead, they can only be killed with a headshot and (I had to google this, because the TV series hasn’t made it clear yet) if you die, for whatever reason, you’ll come back as one of them.
There is no clever subversion here, no twist on the rules of the genre. The first couple of episodes play out like the plot of well-made, but pretty formulaic zombie movie. The thing that sets The Walking Dead apart from its peers, is that it’s the zombie movie that never ends. Most zombie movies end with either everyone dying, or with the few surviving characters travelling into the horizon (where, most probably, they will die). But The Walking Dead sticks with those characters, because everytime they go over that horizon, there's another zombie movie waiting to happen. Despite its insistence on playing strictly by the rules laid down by the stories that came before it, The Walking Dead still manages throw some new elements into the mix, while reminding us of what we love about the old ones.
The TV series is very, very pretty. I’d go so far as to say the zombie apocalypse has never looked this good- the zombie make up, the abandoned city streets look better than any zombie movie I’ve seen.
It stars Andrew Lincoln, who you may remember as the likeable-but-useless one in This Life, or the likeable-but-useless one in Teachers. So no prizes for guessing who he’s playing here.
Pictured: The foppish, upper class buffoon from House
Yes, American TV is playing its new favourite game, taking British actors and casting them as American bad asses.
Except Rick Grimes, Andrew Lincoln’s zombie-killing Sherriff, isn’t really a bad ass in the traditional sense, he’s actually something remarkably rare in the zombie genre. He’s a genuinely decent human being. He cares deeply about his family, but is also willing to risk his life to save a stranger who helped him out once, or even the racist psychopath who he feels responsible for.
One of the things the creators of zombie fiction love almost as much as the sweet, sweet thrill of plagiarising each other’s work, is painting human beings as complete bastards who, on the whole, probably deserve to have their dead rise up and devour them.
It’s easy to see why. Writing selfish pricks is a whole lot more fun than writing decent, upstanding folk, and even the good guys are more entertaining when they do the right thing only after exhausting every possible alternative. It makes it easier to create that most precious of storytelling fuels, conflict, and it’s a short cut to making your story seem deep- “See? Are we any better than the zombies? I don’t need to shoot you in the head because I’ve just blown your mind!
Grimes however, is brave, competent, and in short, exactly the sort of person you’d want running your post-apocalyptic survivalist compound.
Assuming that Bruce Campbell isn't available, naturally
Of course, not all the characters are the paragon of virtue that Grimes is, our aforementioned crazy racist being a prime example, but as a rule the characters in this series work together to solve their problems, resolve their differences through discussion and compromise and only occasionally beating the shit out of a guy who abuses his wife.

Brraaaaaiiiiinnns!
The characters don’t just talk, they plan. Every zombie-based problem the characters face is usually followed by a discussion of strategy and the creation of a plan, and it’s usually a pretty good plan.
This isn’t a subversion or even a new addition to the zombie apocalypse story. One of the things I love about the genre is that the characters in a zombie movie, on average, tend to be smarter than the characters in most other horror movies. In Night of the Living Dead, when Ben and Harry get into their dick measuring argument over whether to stay in the house or the cellar, both of them actually have pretty good points, they have strategies that have actually been thought out. Even in Shaun of the Dead, the characters think through their survival strategy, even if that strategy is “Go to the pub”.
Maybe it’s because the stupid ones are the first people to get eaten during a zombie apocalypse, or maybe it’s that the slow moving zombie give us more time to think things through rather than blindly running into a dead end while wearing a white negligee. The fact is, if you’re watching a zombie movie you’re far less likely to get a characters deciding to split up for no other reason than that it lets them get picked off one by one.
For the drinking game rules this week you better not by driving anywhere. Do the characters spend most of the story under siege in some manner of building? Depends, if we’re talking the whole series, no, but several episodes are shaped that way. Take a shot. Are the people coming to rescue you incompetent or more dangerous than the zombies? I don’t want to give too much away, but take a shot. The zombies are walking dead (the clue is in the name) move slowly, can only be killed by destroying the brain and rise regardless of the course of dead. Take four shots. Then two more for the kiddy zombie in the pilot episode. And while the word zombie doesn't remain unspoken, people tend to call them "walkers" instead, so what they hell, take another two shots. But you know what, this week, I don’t think mankind IS the real monster. Doesn't that make you feel all warm and fuzzy?
Assuming I make it back from the capital alive, I will see you next week.

Tuesday, 18 January 2011

#2 28 Days Later: Measure of a Zombie

This blog will contain spoilers for the movie 28 Days Later. Also, Romeo and Juliet die at the end.
Is 28 Days Later a zombie movie? This has been a subject of much debate among people who care about this sort of thing. So I’ve decided that now I’ve got a blog, I can end this argument once and for all, because nothing puts an end to a controversy like somebody writing a blog.
Well, let’s start by going right to the source- Danny Boyle, who directed the movie. He’s gone on record to say: “I keep saying, ‘It's not a zombie movie, everyone. It's not a zombie movie!'… They're infected. They're not zombies."
Other masters of the genre agree. Simon Pegg, writer and start of Shaun of the Dead and that zombie-themed episode of Spaced has chimed in describing 28 Days Later asan excellent film misconstrued by the media as a zombie flick” but which actually features “rabid propagators of a virus known as "rage".”
A lot of zombie purists will agree. The argument is that the Infected sprint about like Olympic Athletes desperate to get to the loo and they aren’t dead. If we go by the definition of zombie listed in our zombie drinking game rules, your throat will go dry.
I’m Right- Everyone Else is Wrong
The reason I’m calling on such high authorities as the director of the film, and famed zombie nut Simon Pegg, is that I want to make it absolutely clear what calibre of people I am more right than.
28 Days Later is a zombie movie, and the infected are zombies. Deal with it.
Don’t get me wrong, like many geeks one of the few things that brings me more pleasure than sci-fi and fantasy, is getting really anal about sci-fi and fantasy. If you ever want to see what I look like when I’m really irritated, describe the Daleks as “The robots that fight Doctor Who” (The Daleks are the mutated aliens in armoured travel machines who fight the Doctor). Distinctions like that are important because they change the story. It matters whether the baddies are creatures who used to be like us, or machines made by someone like us.
But in 28 Days Later, while the infected are clearly different from George Romero’s creations, the story DNA is right there. Let’s start with the drinking game shall we?
Our merry band of survivors spend the last third of the film with some soldiers who are under siege in an old country home(One shot) where it turns out, that the people they have gone to for rescue are more dangerous than the... ahem, “infected” (One shot) because it turns out mankind is the real monster (One shot). On their way to find rescue, our hero, Jim, has to kill a kiddy... ahem, “infected” (Two shots).
In fact, it’s worth pointing out that the scene with the kiddy infected is almost beat-for-beat identical to a scene in Romero’s Dawn of the Dead. The survivors stop to refuel; one of them stupidly wanders off on his own into the building, and is forced to kill a murderous child (or two). (To be fair to Danny Boyle, he has admitted thatThere are certain things in that we did that I didn't even realize were complete steals from Romero.”)
Still, the novel I Am Legend will lead you to drink quite a few shots under the drinking game rules as well, possibly more, since the monsters Robert Neville is fighting off are technically dead, but they are explicitly vampires. One of the texts Alex Garland and Danny Boyle openly admit to nicking from for this movie was Day of the Triffids, which will also see you downing a few shots, but even I’m not going to make the case for walking plants as zombies.
"Fools! Don't you realise? If we combined out powers, this wretched planet could be ours!"
So I’m going to have a make a better case if I’m going to crush all Internet debate on this subject forever (and I will settle for nothing less).
Spread the Love
Under the movie’s own terms, there are certain things that don’t really make sense for people who are just supposed to be really, really angry and bleeding a lot. If I was that pissed off I’d probably by laying into anything that moved, but several times during the film, the Infected don’t seem to have the much interest in attacking one another. When an enraged horde of Infected chase the survivors’ taxi until it’s out of reach, the hyper-violent, super-testosteroned nut boxes don’t immediately start kicking the shit out of each other. Instead, they give up running, and just watch the taxi slide out of view.

They were bitten by a chimpanzee infected with the half-arsed virus
When the infected soldiers are charging round the mansion at the end, looking to spread the love, two of them meet and instead of biting each other’s faces off, they stand around, sniffing the air and looking for someone less gore-splattered to attack.
This doesn’t make sense under the movie’s premise that these people are all just really pissed off, but it does make sense in the framework of the zombie movie, where the zombies’ behaviour is all geared towards making other people into zombies.
I would argue that this, more than anything else, is the most useful definition of a zombie: Something that used to be human, that as had all traces of intelligence and humanity permanently wiped away, and is now driven to spread this condition to others.
Simon Pegg’s argument for the Romero zombie as the only “real” zombie is that zombies “personify our deepest fear: death”. Except they also personify consumerism, or in Shaun of the Dead, couch potato culture, or the mob mentality. Over the years vampires have come to represent our fear of sex, the corrupt aristocracy, drug addiction, and being creepy glitter-saturated stalkers with promise-keeper rings. But regardless of whether they turn into bats or have a fetish for leather, whether they’re soulless demons or the victims of some sort of bloodsucking-based STD, we all know a vampire when we see one.
Zombies can be just as flexible, and it’s worth remembering that the original definition of a zombie has nothing to do with Romero’s creeping hordes. Traditionally, a proper zombie is an individual raised from the dead by Vodou witch doctors using a special type of cucumber, and is interested less in eating human flesh than serving his master.
Meanwhile, in Night of the Living Dead, you won’t once hear the word “Zombie”. In fact, that’s it. I’m adding it to the list.
Does anyone actually call the psychopathic, bloodthirsty hordes “zombies”? If no, take two shots.